![]() ![]() ![]() Fabric isn't a competitor to Forge but I feel like is the Liteloader (Rift and Fabric are the Liteloaders of 1.13/1.14) of 1.14 only that it has content rather than just assistance stuff like minimaps, light level, and other helpful stuff that aren't content focused which Liteloader was known for like Voxel Map, Autofish and so on. Rift and Fabric have been around from June 2018 (Rift at least Fabric came around December 2018) up to now and make up a percentage of the mods for 1.13 and 1.14. This is no different in a way (it's no 1.8 to 1.10.2 similarity but for wait a few months to a year for the big mods I find is normal in my opinion and I know not all will agree, but I play anything on new or old versions for tech, magic, storage, tool mods or otherwise so I'm never bothered by it but I understand some can if they can't play without them), Forge and mod devs have taken a while for, only difference is that they removed legacy code and restructured (took up most of the time really and it's not finished yet from what I've heard from developers) Forge for 1.13 as well as had to deal with the ID flattening that Vanilla dealt with. Immersive enineering & railroading (1.12.2)įorge enderdech & codechickenlib (1.12.2) Just to give you an idea of some of the mods I'm typically using (and their current status): ![]() Is the minecraft mod community dying out? Has there been a change in minecraft and/or it's community that caused this? I understand that it takes time to update, and some projects are abandoned, but it never happened to this extent before. However I noticed that out of the mods I had on my list (about 40 or so) almost none were updated past 1.12.2 The version I used until now is still 1.12.2 I always liked to mod using forge, and looked if I could upgrade to a more recent version of minecraft. I've not played minecraft for a while (at least a year or so) and recently started again. ![]()
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